.:MIK:.
Friday 28 March 2008 - 09:52
SMSAdvance V2.2Nuova versione dell'emulatore del
Sega Master System per piattaforma
GameBoyAdvance.
Il changelog presentato dallìautore,
FluBBA, è davvero molto corposo:
» Clicca per leggere lo Spoiler! «
*Added copying of first 32kB ROM to VRAM for faster execution.
*Added selection of machine.
*Added correct noise generation for SG-1000 emulation.
*Added correct palette in TMS9918 modes on SMS machines.
*Added different vdp capabilities depending on selected machine.
*Added some very basic Mode5 support when Machine=MegaDrive.
*Added different io maps depending on selected machine.
*Added support for the SMS1 tilemap address masking (Ys(J)).
*Added support for turning on/off internal RAM.
*Added auto save of SRAM (if it's allready present) when entering menu.
*Added auto turn off of Bios when no header found (on machine=Auto).
*Added auto region (Pop Breaker GG (J)).
*Fixed support for Dodgeball King (KR).
*Fixed pushing and poping of AF register (Adventure of Batman GG).
*Fixed sprite bugs in unscaled mode on Codemasters games.
*Fixed initializing of all CPU regs on reset.
*Fixed timing of HALT instruction.
*Fixed palette setting for TMS9918 modes on GG.
*Fixed noscrolling for TMS9918 modes.
*Fixed up Mode1 graphics a bit.
*Fixed correct HCounter and latching.
*Better switching between TMS9918 and SMS video modes.
*More info shown from the game header.
*Optimised tile rendering for mode 0 & 2 (for real this time).
*Optimised all Z80 memory reads, one instruction and cycle shorter.
*Optimised DAA opcode.
*Optimised DEC opcodes.
*Optimised SBC A/HL opcode.
*Optimised one of the SRA opcodes.
*Optimised CPI, CPD, CPIR & CPDR opcodes.
Al contrario di chi pensa che ormai il GBA sia "morto", i coders dimostrano di avere ancora molto a cuore la console portatile che, come il primo
GameBoy, è diventato un pezzo fondamentale della storia
Nintendo!
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OpenTyrian DS v0.2E' stata rilasciata una nuova versione del porting per DS di un famosissimo gioco arcade per pc del 1995,
Tyrian.
In questa versione vengono fixati bug relativi a glitch grafici e al volume della musica di background.
Changelog completo:
» Clicca per leggere lo Spoiler! «
v0.2 - Added option to not horizontally scale the display, to make text
easier to read. On the menus, use the L and R buttons to scroll
left and right while in this mode; during actual gameplay, the
statusbar (shields, weapons, generator, etc.) will appear on
the bottom screen, while the actual playing field will appear on
the top screen. The main menu will still be scaled, because
you don't lose anything there so you might as well not have to scroll.
This mode is now the default; if you prefer the display to always
be scaled, as it was in v0.1, you can toggle the scaling mode on the
OpenTyrian menu (accessible from the main menu)--this replaces the
fullscreen option, which is irrelevant on the DS.
Fixed music volume control.
Added menu options to the OpenTyrian menu to start Destruct
(the artillery mini-game), Super Tyrian, and Super Arcade Mode,
since we don't have a keyboard to type in the codes.
Remapped controls for Destruct to be DS-friendly. Only one-player
mode is supported, due to lack of physicial buttons (and awkwardness).
Increased gamma, for more vibrant colors.
Fixed a bug causing a Guru Meditation crash when attempting to
load a savegame. This bug only affects games originally
saved by OpenTyrian DS version 0.1 (and unfortunately, any
existing such savegames remain corrupt).
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